[ in shape ]
[in shape] started as several animation exercises that began to form into a short film after a few separate pieces were completed. Take a look below at the process of its creation.
The concept for [in shape] began with these quick drawings of bizarre creatures stuffed into awkward spaces; the contours of their bodies defined by a predetermined shape. I drew them all in TV Paint, an animation software with a lovely timeline feature. Each character existed inside of one frame. After I drew about six of these creatures, I pressed play out of curiosity. The result was an underwhelming jumble of shapes, but the playback was enough to spark motivation to try a new concept.
I drew in-betweens to smooth out the animation from the original six drawing disaster. The outside shape was animated first. Then the circle of the eye was drawn to follow a specific path. However, I made no efforts to make the limbs, body, or head follow any certain pattern.
I enjoyed the result. The animation of the shape and eyeball was smooth and satisfying, while the detail inside the shape was random and chaotic.
After the initial concept, I started adding more structure to motion's design. The path of the shapes was pre-planned before I put any lines down. I chose simple paths for the eyeball to follow and drew a body shape around that while still stuffing limbs into the confining spaces. I also let the pupil be affected by the momentum of the eyeball in which it resided. It felt goofy and fitting for the project.
PROCESS:
FINISHED PIECES: